AddAmmo = AEmitter
	PresetName = SMAW Rocket HE
	LifeTime = 999999
	Mass = 3
	GlobalAccScalar = 0.6
	RestThreshold = -500
	HitsMOs = 1
	GetsHitByMOs = 0
	SpriteFile = ContentFile
		FilePath = RifledArms.rte/Sprites/HERocket.bmp
	FrameCount = 1
	OrientToVel = 0.6
	SpriteOffset = Vector
		X = -1
		Y = -5
	EntryWound = AEmitter
		CopyOf = Dent Metal
	ExitWound = AEmitter
		CopyOf = Dent Metal
	AtomGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Military Stuff
		Resolution = 2
		Depth = 0
	DeepGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Military Stuff
		Resolution = 4
		Depth = 1
	DeepCheck = 0
	EmissionAngle = Matrix
		AngleDegrees = 180
	ScreenEffect = ContentFile
		FilePath = Base.rte/Effects/Glows/YellowBig.bmp
	EffectStartTime = 0
	EffectStopTime = 55
	EffectStartStrength = 1.0
	EffectStopStrength = 0
	EffectAlwaysShows = 1
	BurstTriggered = 1
	AddEmission = Emission
		EmittedParticle = MOPixel
			CopyOf = Air Blast
			PresetName = PZ Destabilizer
			Mass = 5
		ParticlesPerMinute = 300
		StopTimeMS = 5000
		BurstSize = 1
		Spread = 1.3
		MaxVelocity = 1
		MinVelocity = 1
		PushesEmitter = 1
	AddEmission = Emission
		EmittedParticle = MOSParticle
			CopyOf = Flame Smoke 1
			PresetName = Rocket Launcher Smoke 1
			LifeTime = 200
		ParticlesPerMinute = 1000
		StartTimeMS = 100
		StopTimeMS = 5000
		BurstSize = 1
		Spread = 3.1
		MaxVelocity = 1
		MinVelocity = 0
		PushesEmitter = 0
	AddEmission = Emission
		EmittedParticle = MOSParticle
			CopyOf = Small Smoke Ball 1
			PresetName = Rocket Launcher Smoke 2
			LifeTime = 1000
			GlobalAccScalar = -0.1
		LifeVariation = 0.50
		ParticlesPerMinute = 1000
		StartTimeMS = 100
		StopTimeMS = 10000
		BurstSize = 1
		Spread = 3.1
		MaxVelocity = 1
		MinVelocity = 0
		PushesEmitter = 0
	AddEmission = Emission
		EmittedParticle = MOSParticle
			CopyOf = Tiny Smoke Ball 1
			PresetName = Rocket Launcher Smoke 2b
			LifeTime = 1000
			GlobalAccScalar = -0.1
		LifeVariation = 0.50
		ParticlesPerMinute = 1000
		StartTimeMS = 1000
		BurstSize = 1
		Spread = 3.1
		MaxVelocity = 1
		MinVelocity = 0
		PushesEmitter = 0
	AddEmission = Emission
		EmittedParticle = MOSParticle
			CopyOf = Small Smoke Ball 1
			PresetName = Rocket Launcher Smoke 3
			LifeTime = 100
			GlobalAccScalar = -0.1
			ScreenEffect = ContentFile
				FilePath = Base.rte/Effects/Glows/YellowSmall.bmp
			EffectStartTime = 0
			EffectStopTime = 500
			EffectStartStrength = 0.4
			EffectStopStrength = 0.0
		ParticlesPerMinute = 1500
		StartTimeMS = 100
		StopTimeMS = 500
		BurstSize = 1
		Spread = 3.1
		MaxVelocity = 1
		MinVelocity = 0
		PushesEmitter = 0
	AddEmission = Emission
		EmittedParticle = MOSParticle
			CopyOf = Explosion Smoke 2
			PresetName = Rocket Launcher Smoke 4
			LifeTime = 200
		LifeVariation = 0.50
		ParticlesPerMinute = 1000
		StopTimeMS = 70
		BurstSize = 1
		Spread = 1.0
		MaxVelocity = -5
		MinVelocity = -1
		PushesEmitter = 0
	AddEmission = Emission
		EmittedParticle = MOSParticle
			CopyOf = Small Smoke Ball 1
		ParticlesPerMinute = 1000
		LifeVariation = 0.50
		StopTimeMS = 100
		BurstSize = 2
		Spread = 1
		MaxVelocity = -6
		MinVelocity = -2
		PushesEmitter = 0
//	EmissionSound = Sound
//		AddSample = ContentFile
//			FilePath = Base.rte/Effects/Pyro/Jet.wav
//		LoopSetting = -1 // Means loop infinitely until stopped
//	BurstSound = Sound
//		AddSample = ContentFile
//			FilePath = Base.rte/Effects/Pyro/JetStart.wav
//	EndSound = Sound
//		AddSample = ContentFile
//			FilePath = Base.rte/Effects/Pyro/JetEnd.wav
	EmissionEnabled = 1
	EmissionsIgnoreThis = 0
//	ParticlesPerMinute = 6500
	BurstSize = 1
	BurstScale = 1
	BurstTriggered = 0
	BurstSpacing = 500
	EmissionDamage = 0
	Flash = Attachable
		CopyOf = Muzzle Flash Shotgun
	FlashOnlyOnBurst = 0
	GibImpulseLimit = 20
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Glow Explosion Huge
		Count = 1
		Spread = 2.25
		MaxVelocity = 0.1
		MinVelocity = 0
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Thermite Fragment
		Count = 10
		MinVelocity = 10
		MaxVelocity = 20
		InheritsVel = 0
	AddGib = Gib
		GibParticle = AEmitter
			CopyOf = Ground Flames FT
		Count = 6
		Spread = 3.1
		MaxVelocity = 13
		MinVelocity = 4
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Explosion Smoke 1
		Count = 20
		Spread = 3.1
		MaxVelocity = 10
		MinVelocity = 0
		LifeVariation = 0.50
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Air Blast 2
		Count = 45
		MinVelocity = 110
		MaxVelocity = 150
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Impacter
		Count = 100
		MinVelocity = 50
		MaxVelocity = 50
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Explosion Smoke 2
		Count = 20
		Spread = 3.1
		MaxVelocity = 10
		MinVelocity = 0
		LifeVariation = 0.50
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Explosion Smoke 2 Glow
		Count = 3
		Spread = 3.1
		MaxVelocity = 10
		MinVelocity = 0
		LifeVariation = 0.50
		InheritsVel = 0
	AddGib = Gib
		GibParticle = AEmitter
			CopyOf = Explosion Trail 1
		Count = 24
		Spread = 3.1
		MaxVelocity = 60
		MinVelocity = 20
		LifeVariation = 0.50
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Flame Smoke 1
		Count = 18
		Spread = 3.1
		MaxVelocity = 10
		MinVelocity = 3
		LifeVariation = 0.50
		InheritsVel = 0
